Sunday, January 15, 2012

25 - 3D Training 2 - Train Harder

Greetings all. I have been quite busy with personal things this week but I have new progress to share.

Having completed the Low Poly pass for the TV Remote I did a test bake of the Normal Map for it.

The results are fairly good but I am not yet satisfied by the result.

See below for the Flat Render and Wireframe comparisons.

As always any comments or feedback are greatly appreciated.

















Above you can see the wireframe for each pass. The High Poly pass is sitting at just under 4,200 polygons (with a TurboSmooth of 3 added for baking), while the final Low Poly is just 125 polys!








Cheers~

Saturday, January 7, 2012

24 - 3D Training

Back to the Future Basics!

I have been working on learning all I can from several tutorials and fellow artists to improve my skills.

First up I am learning more about proper Normal Mapping basics from my friend Warlock279. He is a freelance artist in Pennsylvania.

To begin we set forth a task for me to create simple household items and study their physical properties in order to better understand how to paint the various texture maps that mimic those properties.

My first model was a very simple light switch. Here you can see the model in both it's high poly and low poly state (with the resultant normal map bake applied). On the left is the high poly model at 4,800 polygons, and on the right we have the low poly (game ready) model at just 46 polygons!








Below you can see the wireframe of each model:








Next I will be working on creating the Light Switch's Diffuse and Specular maps.

After the Light Switch model is complete I will be moving on to a TV Remote model for which I have the high poly already complete. (See below)








Thank you for viewing and if you have any questions or comments I would greatly appreciate any feedback.

Cheers~

Wednesday, August 24, 2011

23 - (Undead) Armored Pegasus

Greetings all, it's been a long time since I posted here. I've been keeping quite busy with my recent trip to SIGGRAPH and all. I've so much to tell about the trip, but that will have to wait for another post.

Tonight I have an update on the Armored Pegasus that I owe my friend Dave. Here is the latest. I believe all I have left to do on the actual horse is to clean up the hooves and then some minor smoothing here and there. After that I will be moving on to the wings and the armor.

As always any comments, ideas, or suggestions are most welcome.

Cheers~