Greetings all!
You get a double post today since I was away visiting family on Sunday. :)
Next up is the mausoleum. The player is faced with a strange tomb of unknown origins and technology in this dark underground passage.
This scene will be complex but fun. So far I have most of the major forms blocked in and a lot of details going already. A good deal of the geometry you see here in the WIP came in the blockout but everything needed to be reduced heavily in order to fit the budget. What I am calling the "Device" on the back wall there is very interesting.
To do for this model:
- 2 relief stones (see concept)
- overhead wires
- break symmetry on floor wires
- final cleanup and smoothing
Please enjoy the WIP render.
As always your feedback is welcome.
Thanks very much
Enjoy!
Mausoluem concept:
Mausoleum WIP:
Cheers~
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